ONE MORE CONTRACT
A SPACE MERCENARY RPG  ·  SPIN TO WIN

Raider's weapons rig is a disaster: every gun on the ship bolted to one spinning mechanical wheel. No fire control, no targeting computer — just six slots and a wheel that never stops turning. Whatever it lands on, fires. It's stupid. It works.

Take contracts off the board, blast through waves of scouts, drones, and worse, then spend your pay upgrading the ship, the rig, and your loadout. Dodge clean and the wheel spins faster, stacking weapons and abilities on top of each other. Get hit and it slows right back down. There's always one more contract on the board.

⚙ CONTROLS
WASD Move your ship
SPACE Fire all of your currently active weapons
The wheel spins on its own — no input needed
🎡 THE SPIN MECHANIC

The rig has 6 slots — 3 weapons, 3 abilities — tied to one wheel that's always spinning. The instant a spin lands, it respins automatically, for the whole fight. Landing on a slot adds that weapon or ability to your active effects (or refreshes it if it's already running). Weapons fire together while you hold Space; abilities tick their effect on their own.

Dodge cleanly and the wheel spins faster and faster, stacking fresh effects quicker. Take a hit and it snaps back to its slowest speed — every clean dodge is a gamble for more chaos on the wheel.

✦ FEATURES
  • 6 weapons and 6 abilities to unlock — Berserk, Vampiric Rounds, Shield Surge, EMP Burst, Overclock, Repair Drone
  • Rarity-based equip caps — Common fills up to 3 slots, Rare up to 2, Epic only 1
  • A contract board with escalating waves, credits, and reputation to earn
  • Hull, Shield, Engine, and Rig upgrades to tune your own risk/reward curve
  • Built on a custom JS engine — VornJS
Updated 1 day ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorConfused Dev
GenreShooter
Tagsmercenary, Sci-fi, Space, spin-to-win, Top-Down
AI DisclosureAI Assisted, Code

Leave a comment

Log in with itch.io to leave a comment.